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鹿鸣财经
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Tencent's 'Peace Elite' announces that the highest daily active users of Oasis Genesis have exceeded 33 million.

In the just-concluded third quarter, Peacekeeper Elite's 'Oasis Genesis' achieved a significant milestone – surpassing 33 million daily active users (data recorded on August 9 of active users entering Oasis Genesis).
This is not only a creative playground for millions of players but also a new frontier for creators and developers to realize gameplay and map creation. Oasis Genesis, with its diverse gameplay, continuous incubation capabilities, and high-quality ecosystem, allows every creative idea to flourish here.
In the just-concluded third quarter, Peacekeeper Elite's 'Oasis Genesis' achieved a significant milestone – surpassing 33 million daily active users (data recorded on August 9 of active users entering Oasis Genesis). This is not only a creative playground for millions of players but also a new frontier for creators and developers to realize gameplay and map creation. Oasis Genesis, with its diverse gameplay, continuous incubation capabilities, and high-quality ecosystem, allows every creative idea to flourish here. A matrix of diversified creative gameplay and maps meets players’ demand for novelty. The allure of Oasis Genesis stems from its continuous supply of innovative gameplay. The platform is divided into two main content sections: Workshop and Co-Creation, with over 150,000 gameplay modes and maps already available. In the workshop module, creativity is no longer constrained by the "shooting" genre, and players can experience a variety of refreshing gameplay categories here. For example, "War Tycoon" combines simulation management, resource strategy, and tactical confrontation. It goes beyond the traditional shooting game's "gunfight" mode, emphasizing strategic thinking and planning, requiring players to consider development pace and timing of attacks as if they were playing a real-time strategy (RTS) game, offering endless fun. The creative RPG gameplay of "Eating Dan to Cultivate Immortality" successfully combines "shooting gameplay" with the theme of "cultivating immortality." It merges the exhilarating growth experience of "taking elixirs and breaking through realms" from cultivation novels with the combat mechanics of shooting games, creating a highly enjoyable development experience. 也有类似《暴...
A matrix of diversified creative gameplay and maps meets players’ demand for novelty.
The allure of Oasis Genesis stems from its continuous supply of innovative gameplay. The platform is divided into two main content sections: Workshop and Co-Creation, with over 150,000 gameplay modes and maps already available.
In the just-concluded third quarter, Peacekeeper Elite's 'Oasis Genesis' achieved a significant milestone – surpassing 33 million daily active users (data recorded on August 9 of active users entering Oasis Genesis). This is not only a creative playground for millions of players but also a new frontier for creators and developers to realize gameplay and map creation. Oasis Genesis, with its diverse gameplay, continuous incubation capabilities, and high-quality ecosystem, allows every creative idea to flourish here. A matrix of diversified creative gameplay and maps meets players’ demand for novelty. The allure of Oasis Genesis stems from its continuous supply of innovative gameplay. The platform is divided into two main content sections: Workshop and Co-Creation, with over 150,000 gameplay modes and maps already available. In the workshop module, creativity is no longer constrained by the "shooting" genre, and players can experience a variety of refreshing gameplay categories here. For example, "War Tycoon" combines simulation management, resource strategy, and tactical confrontation. It goes beyond the traditional shooting game's "gunfight" mode, emphasizing strategic thinking and planning, requiring players to consider development pace and timing of attacks as if they were playing a real-time strategy (RTS) game, offering endless fun. The creative RPG gameplay of "Eating Dan to Cultivate Immortality" successfully combines "shooting gameplay" with the theme of "cultivating immortality." It merges the exhilarating growth experience of "taking elixirs and breaking through realms" from cultivation novels with the combat mechanics of shooting games, creating a highly enjoyable development experience. 也有类似《暴...
In the workshop module, creativity is no longer constrained by the "shooting" genre, and players can experience a variety of refreshing gameplay categories here. For example, "War Tycoon" combines simulation management, resource strategy, and tactical confrontation. It goes beyond the traditional shooting game's "gunfight" mode, emphasizing strategic thinking and planning, requiring players to consider development pace and timing of attacks as if they were playing a real-time strategy (RTS) game, offering endless fun.
In the just-concluded third quarter, Peacekeeper Elite's 'Oasis Genesis' achieved a significant milestone – surpassing 33 million daily active users (data recorded on August 9 of active users entering Oasis Genesis). This is not only a creative playground for millions of players but also a new frontier for creators and developers to realize gameplay and map creation. Oasis Genesis, with its diverse gameplay, continuous incubation capabilities, and high-quality ecosystem, allows every creative idea to flourish here. A matrix of diversified creative gameplay and maps meets players’ demand for novelty. The allure of Oasis Genesis stems from its continuous supply of innovative gameplay. The platform is divided into two main content sections: Workshop and Co-Creation, with over 150,000 gameplay modes and maps already available. In the workshop module, creativity is no longer constrained by the "shooting" genre, and players can experience a variety of refreshing gameplay categories here. For example, "War Tycoon" combines simulation management, resource strategy, and tactical confrontation. It goes beyond the traditional shooting game's "gunfight" mode, emphasizing strategic thinking and planning, requiring players to consider development pace and timing of attacks as if they were playing a real-time strategy (RTS) game, offering endless fun. The creative RPG gameplay of "Eating Dan to Cultivate Immortality" successfully combines "shooting gameplay" with the theme of "cultivating immortality." It merges the exhilarating growth experience of "taking elixirs and breaking through realms" from cultivation novels with the combat mechanics of shooting games, creating a highly enjoyable development experience. 也有类似《暴...
In the just-concluded third quarter, Peacekeeper Elite's 'Oasis Genesis' achieved a significant milestone – surpassing 33 million daily active users (data recorded on August 9 of active users entering Oasis Genesis). This is not only a creative playground for millions of players but also a new frontier for creators and developers to realize gameplay and map creation. Oasis Genesis, with its diverse gameplay, continuous incubation capabilities, and high-quality ecosystem, allows every creative idea to flourish here. A matrix of diversified creative gameplay and maps meets players’ demand for novelty. The allure of Oasis Genesis stems from its continuous supply of innovative gameplay. The platform is divided into two main content sections: Workshop and Co-Creation, with over 150,000 gameplay modes and maps already available. In the workshop module, creativity is no longer constrained by the "shooting" genre, and players can experience a variety of refreshing gameplay categories here. For example, "War Tycoon" combines simulation management, resource strategy, and tactical confrontation. It goes beyond the traditional shooting game's "gunfight" mode, emphasizing strategic thinking and planning, requiring players to consider development pace and timing of attacks as if they were playing a real-time strategy (RTS) game, offering endless fun. The creative RPG gameplay of "Eating Dan to Cultivate Immortality" successfully combines "shooting gameplay" with the theme of "cultivating immortality." It merges the exhilarating growth experience of "taking elixirs and breaking through realms" from cultivation novels with the combat mechanics of shooting games, creating a highly enjoyable development experience. 也有类似《暴...
The creative RPG gameplay of "Eating Dan to Cultivate Immortality" successfully combines "shooting gameplay" with the theme of "cultivating immortality." It merges the exhilarating growth experience of "taking elixirs and breaking through realms" from cultivation novels with the combat mechanics of shooting games, creating a highly enjoyable development experience.
In the just-concluded third quarter, Peacekeeper Elite's 'Oasis Genesis' achieved a significant milestone – surpassing 33 million daily active users (data recorded on August 9 of active users entering Oasis Genesis). This is not only a creative playground for millions of players but also a new frontier for creators and developers to realize gameplay and map creation. Oasis Genesis, with its diverse gameplay, continuous incubation capabilities, and high-quality ecosystem, allows every creative idea to flourish here. A matrix of diversified creative gameplay and maps meets players’ demand for novelty. The allure of Oasis Genesis stems from its continuous supply of innovative gameplay. The platform is divided into two main content sections: Workshop and Co-Creation, with over 150,000 gameplay modes and maps already available. In the workshop module, creativity is no longer constrained by the "shooting" genre, and players can experience a variety of refreshing gameplay categories here. For example, "War Tycoon" combines simulation management, resource strategy, and tactical confrontation. It goes beyond the traditional shooting game's "gunfight" mode, emphasizing strategic thinking and planning, requiring players to consider development pace and timing of attacks as if they were playing a real-time strategy (RTS) game, offering endless fun. The creative RPG gameplay of "Eating Dan to Cultivate Immortality" successfully combines "shooting gameplay" with the theme of "cultivating immortality." It merges the exhilarating growth experience of "taking elixirs and breaking through realms" from cultivation novels with the combat mechanics of shooting games, creating a highly enjoyable development experience. 也有类似《暴...
There are also innovative gameplay works with unique features, such as 'Beat the Little Monsters' and 'Bragging Tavern.' The game types are fun and diverse, fully satisfying players' differentiated experience needs.
In the just-concluded third quarter, Peacekeeper Elite's 'Oasis Genesis' achieved a significant milestone – surpassing 33 million daily active users (data recorded on August 9 of active users entering Oasis Genesis). This is not only a creative playground for millions of players but also a new frontier for creators and developers to realize gameplay and map creation. Oasis Genesis, with its diverse gameplay, continuous incubation capabilities, and high-quality ecosystem, allows every creative idea to flourish here. A matrix of diversified creative gameplay and maps meets players’ demand for novelty. The allure of Oasis Genesis stems from its continuous supply of innovative gameplay. The platform is divided into two main content sections: Workshop and Co-Creation, with over 150,000 gameplay modes and maps already available. In the workshop module, creativity is no longer constrained by the "shooting" genre, and players can experience a variety of refreshing gameplay categories here. For example, "War Tycoon" combines simulation management, resource strategy, and tactical confrontation. It goes beyond the traditional shooting game's "gunfight" mode, emphasizing strategic thinking and planning, requiring players to consider development pace and timing of attacks as if they were playing a real-time strategy (RTS) game, offering endless fun. The creative RPG gameplay of "Eating Dan to Cultivate Immortality" successfully combines "shooting gameplay" with the theme of "cultivating immortality." It merges the exhilarating growth experience of "taking elixirs and breaking through realms" from cultivation novels with the combat mechanics of shooting games, creating a highly enjoyable development experience. 也有类似《暴...
In the just-concluded third quarter, Peacekeeper Elite's 'Oasis Genesis' achieved a significant milestone – surpassing 33 million daily active users (data recorded on August 9 of active users entering Oasis Genesis). This is not only a creative playground for millions of players but also a new frontier for creators and developers to realize gameplay and map creation. Oasis Genesis, with its diverse gameplay, continuous incubation capabilities, and high-quality ecosystem, allows every creative idea to flourish here. A matrix of diversified creative gameplay and maps meets players’ demand for novelty. The allure of Oasis Genesis stems from its continuous supply of innovative gameplay. The platform is divided into two main content sections: Workshop and Co-Creation, with over 150,000 gameplay modes and maps already available. In the workshop module, creativity is no longer constrained by the "shooting" genre, and players can experience a variety of refreshing gameplay categories here. For example, "War Tycoon" combines simulation management, resource strategy, and tactical confrontation. It goes beyond the traditional shooting game's "gunfight" mode, emphasizing strategic thinking and planning, requiring players to consider development pace and timing of attacks as if they were playing a real-time strategy (RTS) game, offering endless fun. The creative RPG gameplay of "Eating Dan to Cultivate Immortality" successfully combines "shooting gameplay" with the theme of "cultivating immortality." It merges the exhilarating growth experience of "taking elixirs and breaking through realms" from cultivation novels with the combat mechanics of shooting games, creating a highly enjoyable development experience. 也有类似《暴...
The co-creation module further highlights the characteristics of 'instant creativity, rapid implementation,' allowing players to enjoy popular gameplay like 'Driving Test Part II,' 'Route 318,' '4-Person Escape from Impostors Speed Run,' and 'Suzume’s Journey.' Among these, the '4-Person Escape from Impostors Speed Run' gameplay is set against the backdrop of the currently popular 'Impostor' legend, creating a tense atmosphere of being chased by unknown creatures, enhancing immersion and the urgency of escape. Its cumulative number of plays has exceeded 220 million, with over 22,000 in-game player comments.
In the just-concluded third quarter, Peacekeeper Elite's 'Oasis Genesis' achieved a significant milestone – surpassing 33 million daily active users (data recorded on August 9 of active users entering Oasis Genesis). This is not only a creative playground for millions of players but also a new frontier for creators and developers to realize gameplay and map creation. Oasis Genesis, with its diverse gameplay, continuous incubation capabilities, and high-quality ecosystem, allows every creative idea to flourish here. A matrix of diversified creative gameplay and maps meets players’ demand for novelty. The allure of Oasis Genesis stems from its continuous supply of innovative gameplay. The platform is divided into two main content sections: Workshop and Co-Creation, with over 150,000 gameplay modes and maps already available. In the workshop module, creativity is no longer constrained by the "shooting" genre, and players can experience a variety of refreshing gameplay categories here. For example, "War Tycoon" combines simulation management, resource strategy, and tactical confrontation. It goes beyond the traditional shooting game's "gunfight" mode, emphasizing strategic thinking and planning, requiring players to consider development pace and timing of attacks as if they were playing a real-time strategy (RTS) game, offering endless fun. The creative RPG gameplay of "Eating Dan to Cultivate Immortality" successfully combines "shooting gameplay" with the theme of "cultivating immortality." It merges the exhilarating growth experience of "taking elixirs and breaking through realms" from cultivation novels with the combat mechanics of shooting games, creating a highly enjoyable development experience. 也有类似《暴...
In the just-concluded third quarter, Peacekeeper Elite's 'Oasis Genesis' achieved a significant milestone – surpassing 33 million daily active users (data recorded on August 9 of active users entering Oasis Genesis). This is not only a creative playground for millions of players but also a new frontier for creators and developers to realize gameplay and map creation. Oasis Genesis, with its diverse gameplay, continuous incubation capabilities, and high-quality ecosystem, allows every creative idea to flourish here. A matrix of diversified creative gameplay and maps meets players’ demand for novelty. The allure of Oasis Genesis stems from its continuous supply of innovative gameplay. The platform is divided into two main content sections: Workshop and Co-Creation, with over 150,000 gameplay modes and maps already available. In the workshop module, creativity is no longer constrained by the "shooting" genre, and players can experience a variety of refreshing gameplay categories here. For example, "War Tycoon" combines simulation management, resource strategy, and tactical confrontation. It goes beyond the traditional shooting game's "gunfight" mode, emphasizing strategic thinking and planning, requiring players to consider development pace and timing of attacks as if they were playing a real-time strategy (RTS) game, offering endless fun. The creative RPG gameplay of "Eating Dan to Cultivate Immortality" successfully combines "shooting gameplay" with the theme of "cultivating immortality." It merges the exhilarating growth experience of "taking elixirs and breaking through realms" from cultivation novels with the combat mechanics of shooting games, creating a highly enjoyable development experience. 也有类似《暴...
'Driving Test Part II,' created by ace co-creator @DoraemonYY, humorously restores and challenges various details of driving exams, resonating widely with players. On social platforms, it has garnered topic views exceeding 420 million.
In the just-concluded third quarter, Peacekeeper Elite's 'Oasis Genesis' achieved a significant milestone – surpassing 33 million daily active users (data recorded on August 9 of active users entering Oasis Genesis). This is not only a creative playground for millions of players but also a new frontier for creators and developers to realize gameplay and map creation. Oasis Genesis, with its diverse gameplay, continuous incubation capabilities, and high-quality ecosystem, allows every creative idea to flourish here. A matrix of diversified creative gameplay and maps meets players’ demand for novelty. The allure of Oasis Genesis stems from its continuous supply of innovative gameplay. The platform is divided into two main content sections: Workshop and Co-Creation, with over 150,000 gameplay modes and maps already available. In the workshop module, creativity is no longer constrained by the "shooting" genre, and players can experience a variety of refreshing gameplay categories here. For example, "War Tycoon" combines simulation management, resource strategy, and tactical confrontation. It goes beyond the traditional shooting game's "gunfight" mode, emphasizing strategic thinking and planning, requiring players to consider development pace and timing of attacks as if they were playing a real-time strategy (RTS) game, offering endless fun. The creative RPG gameplay of "Eating Dan to Cultivate Immortality" successfully combines "shooting gameplay" with the theme of "cultivating immortality." It merges the exhilarating growth experience of "taking elixirs and breaking through realms" from cultivation novels with the combat mechanics of shooting games, creating a highly enjoyable development experience. 也有类似《暴...
In the just-concluded third quarter, Peacekeeper Elite's 'Oasis Genesis' achieved a significant milestone – surpassing 33 million daily active users (data recorded on August 9 of active users entering Oasis Genesis). This is not only a creative playground for millions of players but also a new frontier for creators and developers to realize gameplay and map creation. Oasis Genesis, with its diverse gameplay, continuous incubation capabilities, and high-quality ecosystem, allows every creative idea to flourish here. A matrix of diversified creative gameplay and maps meets players’ demand for novelty. The allure of Oasis Genesis stems from its continuous supply of innovative gameplay. The platform is divided into two main content sections: Workshop and Co-Creation, with over 150,000 gameplay modes and maps already available. In the workshop module, creativity is no longer constrained by the "shooting" genre, and players can experience a variety of refreshing gameplay categories here. For example, "War Tycoon" combines simulation management, resource strategy, and tactical confrontation. It goes beyond the traditional shooting game's "gunfight" mode, emphasizing strategic thinking and planning, requiring players to consider development pace and timing of attacks as if they were playing a real-time strategy (RTS) game, offering endless fun. The creative RPG gameplay of "Eating Dan to Cultivate Immortality" successfully combines "shooting gameplay" with the theme of "cultivating immortality." It merges the exhilarating growth experience of "taking elixirs and breaking through realms" from cultivation novels with the combat mechanics of shooting games, creating a highly enjoyable development experience. 也有类似《暴...
A solid technical foundation lowers the threshold for creation and enhances efficiency.
Behind the diversified creative content ecosystem lies Oasis Genesis's original intention in making games: respecting every creative idea and providing a platform to realize it. Therefore, Oasis Genesis offers powerful technical infrastructure and toolchains for creators and developers who are passionate about gaming.
The Oasis Genesis Workshop Editor is developed based on a mature game engine and uses Lua as the scripting language, ensuring development freedom while lowering the learning curve. The editor provides an extensive library of official art resources, rich gameplay templates, and integrated functions, allowing developers to directly utilize existing system features of 'Peacekeeper Elite,' such as social interaction, voice chat, spectating, and signal zones.
In the just-concluded third quarter, Peacekeeper Elite's 'Oasis Genesis' achieved a significant milestone – surpassing 33 million daily active users (data recorded on August 9 of active users entering Oasis Genesis). This is not only a creative playground for millions of players but also a new frontier for creators and developers to realize gameplay and map creation. Oasis Genesis, with its diverse gameplay, continuous incubation capabilities, and high-quality ecosystem, allows every creative idea to flourish here. A matrix of diversified creative gameplay and maps meets players’ demand for novelty. The allure of Oasis Genesis stems from its continuous supply of innovative gameplay. The platform is divided into two main content sections: Workshop and Co-Creation, with over 150,000 gameplay modes and maps already available. In the workshop module, creativity is no longer constrained by the "shooting" genre, and players can experience a variety of refreshing gameplay categories here. For example, "War Tycoon" combines simulation management, resource strategy, and tactical confrontation. It goes beyond the traditional shooting game's "gunfight" mode, emphasizing strategic thinking and planning, requiring players to consider development pace and timing of attacks as if they were playing a real-time strategy (RTS) game, offering endless fun. The creative RPG gameplay of "Eating Dan to Cultivate Immortality" successfully combines "shooting gameplay" with the theme of "cultivating immortality." It merges the exhilarating growth experience of "taking elixirs and breaking through realms" from cultivation novels with the combat mechanics of shooting games, creating a highly enjoyable development experience. 也有类似《暴...
In the just-concluded third quarter, Peacekeeper Elite's 'Oasis Genesis' achieved a significant milestone – surpassing 33 million daily active users (data recorded on August 9 of active users entering Oasis Genesis). This is not only a creative playground for millions of players but also a new frontier for creators and developers to realize gameplay and map creation. Oasis Genesis, with its diverse gameplay, continuous incubation capabilities, and high-quality ecosystem, allows every creative idea to flourish here. A matrix of diversified creative gameplay and maps meets players’ demand for novelty. The allure of Oasis Genesis stems from its continuous supply of innovative gameplay. The platform is divided into two main content sections: Workshop and Co-Creation, with over 150,000 gameplay modes and maps already available. In the workshop module, creativity is no longer constrained by the "shooting" genre, and players can experience a variety of refreshing gameplay categories here. For example, "War Tycoon" combines simulation management, resource strategy, and tactical confrontation. It goes beyond the traditional shooting game's "gunfight" mode, emphasizing strategic thinking and planning, requiring players to consider development pace and timing of attacks as if they were playing a real-time strategy (RTS) game, offering endless fun. The creative RPG gameplay of "Eating Dan to Cultivate Immortality" successfully combines "shooting gameplay" with the theme of "cultivating immortality." It merges the exhilarating growth experience of "taking elixirs and breaking through realms" from cultivation novels with the combat mechanics of shooting games, creating a highly enjoyable development experience. 也有类似《暴...
In the just-concluded third quarter, Peacekeeper Elite's 'Oasis Genesis' achieved a significant milestone – surpassing 33 million daily active users (data recorded on August 9 of active users entering Oasis Genesis). This is not only a creative playground for millions of players but also a new frontier for creators and developers to realize gameplay and map creation. Oasis Genesis, with its diverse gameplay, continuous incubation capabilities, and high-quality ecosystem, allows every creative idea to flourish here. A matrix of diversified creative gameplay and maps meets players’ demand for novelty. The allure of Oasis Genesis stems from its continuous supply of innovative gameplay. The platform is divided into two main content sections: Workshop and Co-Creation, with over 150,000 gameplay modes and maps already available. In the workshop module, creativity is no longer constrained by the "shooting" genre, and players can experience a variety of refreshing gameplay categories here. For example, "War Tycoon" combines simulation management, resource strategy, and tactical confrontation. It goes beyond the traditional shooting game's "gunfight" mode, emphasizing strategic thinking and planning, requiring players to consider development pace and timing of attacks as if they were playing a real-time strategy (RTS) game, offering endless fun. The creative RPG gameplay of "Eating Dan to Cultivate Immortality" successfully combines "shooting gameplay" with the theme of "cultivating immortality." It merges the exhilarating growth experience of "taking elixirs and breaking through realms" from cultivation novels with the combat mechanics of shooting games, creating a highly enjoyable development experience. 也有类似《暴...
At the same time, to help users discover gameplay among the vast array of options, Oasis Genesis has introduced a gameplay recommendation algorithm model. Leveraging data advantages, the model recommends gameplay to players, continuously learning from their play data and iterating to improve recommendation accuracy.
In the just-concluded third quarter, Peacekeeper Elite's 'Oasis Genesis' achieved a significant milestone – surpassing 33 million daily active users (data recorded on August 9 of active users entering Oasis Genesis). This is not only a creative playground for millions of players but also a new frontier for creators and developers to realize gameplay and map creation. Oasis Genesis, with its diverse gameplay, continuous incubation capabilities, and high-quality ecosystem, allows every creative idea to flourish here. A matrix of diversified creative gameplay and maps meets players’ demand for novelty. The allure of Oasis Genesis stems from its continuous supply of innovative gameplay. The platform is divided into two main content sections: Workshop and Co-Creation, with over 150,000 gameplay modes and maps already available. In the workshop module, creativity is no longer constrained by the "shooting" genre, and players can experience a variety of refreshing gameplay categories here. For example, "War Tycoon" combines simulation management, resource strategy, and tactical confrontation. It goes beyond the traditional shooting game's "gunfight" mode, emphasizing strategic thinking and planning, requiring players to consider development pace and timing of attacks as if they were playing a real-time strategy (RTS) game, offering endless fun. The creative RPG gameplay of "Eating Dan to Cultivate Immortality" successfully combines "shooting gameplay" with the theme of "cultivating immortality." It merges the exhilarating growth experience of "taking elixirs and breaking through realms" from cultivation novels with the combat mechanics of shooting games, creating a highly enjoyable development experience. 也有类似《暴...
 
Oasis Genesis has designed a multi-level joint gameplay screening model that can precisely categorize gameplay into different quality tiers. After initial release, gameplay can undergo a preliminary screening based on the usage of editor components, combined with multimodal AI analysis of gameplay descriptions, tags, cover images, and the creator's past work data. Gameplay passing the preliminary screening enters a small-scale cold-start phase. Based on user behaviors during this period—such as playing, favoriting, liking, rating, and commenting—a more refined quality categorization of the gameplay is generated. High-quality gameplay identified through the above screening models will subsequently receive greater recommendation traffic.
Significant commercial achievements incentivize continuous model upgrades.
Oasis Genesis is not only fertile ground for creativity but also a 'blue ocean' of wealth. In the first half of 2025, Oasis Genesis delivered impressive commercial results, including single-team earnings exceeding 5 million yuan, top single gameplay monthly revenue reaching 5 million yuan, and multiple teams earning over a million yuan.
The continuous upgrading of the incentive model has been a crucial guarantee for these achievements. By 2025, cumulative incentives from Oasis Genesis will exceed RMB 100 million, representing a 50% increase compared to 2024. Additionally, in-game purchases will be enabled for all teams, with revenue-sharing ratios reaching up to 30%. Oasis Genesis has also launched a special solicitation campaign, featuring a prize pool of one million yuan and exposure to tens of millions of traffic, encouraging developers to create premium in-depth gameplay and long-term commercialized content.
In the just-concluded third quarter, Peacekeeper Elite's 'Oasis Genesis' achieved a significant milestone – surpassing 33 million daily active users (data recorded on August 9 of active users entering Oasis Genesis). This is not only a creative playground for millions of players but also a new frontier for creators and developers to realize gameplay and map creation. Oasis Genesis, with its diverse gameplay, continuous incubation capabilities, and high-quality ecosystem, allows every creative idea to flourish here. A matrix of diversified creative gameplay and maps meets players’ demand for novelty. The allure of Oasis Genesis stems from its continuous supply of innovative gameplay. The platform is divided into two main content sections: Workshop and Co-Creation, with over 150,000 gameplay modes and maps already available. In the workshop module, creativity is no longer constrained by the "shooting" genre, and players can experience a variety of refreshing gameplay categories here. For example, "War Tycoon" combines simulation management, resource strategy, and tactical confrontation. It goes beyond the traditional shooting game's "gunfight" mode, emphasizing strategic thinking and planning, requiring players to consider development pace and timing of attacks as if they were playing a real-time strategy (RTS) game, offering endless fun. The creative RPG gameplay of "Eating Dan to Cultivate Immortality" successfully combines "shooting gameplay" with the theme of "cultivating immortality." It merges the exhilarating growth experience of "taking elixirs and breaking through realms" from cultivation novels with the combat mechanics of shooting games, creating a highly enjoyable development experience. 也有类似《暴...
In the just-concluded third quarter, Peacekeeper Elite's 'Oasis Genesis' achieved a significant milestone – surpassing 33 million daily active users (data recorded on August 9 of active users entering Oasis Genesis). This is not only a creative playground for millions of players but also a new frontier for creators and developers to realize gameplay and map creation. Oasis Genesis, with its diverse gameplay, continuous incubation capabilities, and high-quality ecosystem, allows every creative idea to flourish here. A matrix of diversified creative gameplay and maps meets players’ demand for novelty. The allure of Oasis Genesis stems from its continuous supply of innovative gameplay. The platform is divided into two main content sections: Workshop and Co-Creation, with over 150,000 gameplay modes and maps already available. In the workshop module, creativity is no longer constrained by the "shooting" genre, and players can experience a variety of refreshing gameplay categories here. For example, "War Tycoon" combines simulation management, resource strategy, and tactical confrontation. It goes beyond the traditional shooting game's "gunfight" mode, emphasizing strategic thinking and planning, requiring players to consider development pace and timing of attacks as if they were playing a real-time strategy (RTS) game, offering endless fun. The creative RPG gameplay of "Eating Dan to Cultivate Immortality" successfully combines "shooting gameplay" with the theme of "cultivating immortality." It merges the exhilarating growth experience of "taking elixirs and breaking through realms" from cultivation novels with the combat mechanics of shooting games, creating a highly enjoyable development experience. 也有类似《暴...
In terms of traffic support, Oasis Genesis combines algorithm-driven strategies with official initiatives to incentivize different tiers of gameplay, ensuring that high-quality works receive recommendations. The total in-game traffic exposure has surpassed 80 million, while external promotion is supported by Tencent's S-level internal channel resources. New gameplay modes can enjoy priority recommendations across multiple channels, and older modes continue to receive sustained traffic exposure.
In the just-concluded third quarter, Peacekeeper Elite's 'Oasis Genesis' achieved a significant milestone – surpassing 33 million daily active users (data recorded on August 9 of active users entering Oasis Genesis). This is not only a creative playground for millions of players but also a new frontier for creators and developers to realize gameplay and map creation. Oasis Genesis, with its diverse gameplay, continuous incubation capabilities, and high-quality ecosystem, allows every creative idea to flourish here. A matrix of diversified creative gameplay and maps meets players’ demand for novelty. The allure of Oasis Genesis stems from its continuous supply of innovative gameplay. The platform is divided into two main content sections: Workshop and Co-Creation, with over 150,000 gameplay modes and maps already available. In the workshop module, creativity is no longer constrained by the "shooting" genre, and players can experience a variety of refreshing gameplay categories here. For example, "War Tycoon" combines simulation management, resource strategy, and tactical confrontation. It goes beyond the traditional shooting game's "gunfight" mode, emphasizing strategic thinking and planning, requiring players to consider development pace and timing of attacks as if they were playing a real-time strategy (RTS) game, offering endless fun. The creative RPG gameplay of "Eating Dan to Cultivate Immortality" successfully combines "shooting gameplay" with the theme of "cultivating immortality." It merges the exhilarating growth experience of "taking elixirs and breaking through realms" from cultivation novels with the combat mechanics of shooting games, creating a highly enjoyable development experience. 也有类似《暴...
In the just-concluded third quarter, Peacekeeper Elite's 'Oasis Genesis' achieved a significant milestone – surpassing 33 million daily active users (data recorded on August 9 of active users entering Oasis Genesis). This is not only a creative playground for millions of players but also a new frontier for creators and developers to realize gameplay and map creation. Oasis Genesis, with its diverse gameplay, continuous incubation capabilities, and high-quality ecosystem, allows every creative idea to flourish here. A matrix of diversified creative gameplay and maps meets players’ demand for novelty. The allure of Oasis Genesis stems from its continuous supply of innovative gameplay. The platform is divided into two main content sections: Workshop and Co-Creation, with over 150,000 gameplay modes and maps already available. In the workshop module, creativity is no longer constrained by the "shooting" genre, and players can experience a variety of refreshing gameplay categories here. For example, "War Tycoon" combines simulation management, resource strategy, and tactical confrontation. It goes beyond the traditional shooting game's "gunfight" mode, emphasizing strategic thinking and planning, requiring players to consider development pace and timing of attacks as if they were playing a real-time strategy (RTS) game, offering endless fun. The creative RPG gameplay of "Eating Dan to Cultivate Immortality" successfully combines "shooting gameplay" with the theme of "cultivating immortality." It merges the exhilarating growth experience of "taking elixirs and breaking through realms" from cultivation novels with the combat mechanics of shooting games, creating a highly enjoyable development experience. 也有类似《暴...
In the just-concluded third quarter, Peacekeeper Elite's 'Oasis Genesis' achieved a significant milestone – surpassing 33 million daily active users (data recorded on August 9 of active users entering Oasis Genesis). This is not only a creative playground for millions of players but also a new frontier for creators and developers to realize gameplay and map creation. Oasis Genesis, with its diverse gameplay, continuous incubation capabilities, and high-quality ecosystem, allows every creative idea to flourish here. A matrix of diversified creative gameplay and maps meets players’ demand for novelty. The allure of Oasis Genesis stems from its continuous supply of innovative gameplay. The platform is divided into two main content sections: Workshop and Co-Creation, with over 150,000 gameplay modes and maps already available. In the workshop module, creativity is no longer constrained by the "shooting" genre, and players can experience a variety of refreshing gameplay categories here. For example, "War Tycoon" combines simulation management, resource strategy, and tactical confrontation. It goes beyond the traditional shooting game's "gunfight" mode, emphasizing strategic thinking and planning, requiring players to consider development pace and timing of attacks as if they were playing a real-time strategy (RTS) game, offering endless fun. The creative RPG gameplay of "Eating Dan to Cultivate Immortality" successfully combines "shooting gameplay" with the theme of "cultivating immortality." It merges the exhilarating growth experience of "taking elixirs and breaking through realms" from cultivation novels with the combat mechanics of shooting games, creating a highly enjoyable development experience. 也有类似《暴...
Oasis Genesis has successfully addressed three core pain points of UGC creation: usability of creative tools, fairness of traffic distribution, and feasibility of commercialization pathways. These factors are key to enabling innovative ideas to come to fruition within the platform.
The prominence of its ecosystem value allows more creative ideas to take root and flourish.
After years of development, Oasis Genesis has evolved from "a mode within a game" into "a UGC creation ecosystem that brings creative ideas to life." Here, users can explore richer and more engaging gameplay or become creators themselves, achieving monetization of their ideas. As more seeds of creative inspiration are sown in the fertile soil of Oasis, *Peacekeeper Elite* (*Game for Peace*) has truly realized its vision of nurturing a thriving UGC creation ecosystem.
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