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On Wednesday, August 24, after the U.S. stock market closed, $NVIDIA (NVDA.US)$reported its fiscal 2023 second-quarter results for the period ending July 31 this year.
The earnings report showed that second-quarter revenue was $6.7 billion, up 3% year-over-year but down 19% quarter-over-quarter, generally in line with analyst expectations. Diluted earnings per share under GAAP were $0.26, a decrease of 72% from the same period last year and a decline of 59% from the previous quarter; adjusted earnings per share were $0.51, a decrease of 51% from the same period last year and a drop of 63% from the previous quarter, close to the market expectation of $0.50.
Breaking it down, NVIDIA’s data center revenue in the second quarter was $3.81 billion, an increase of 61% year-over-year and 1% quarter-over-quarter; gaming revenue was $2.04 billion, a decrease of 33% year-over-year and a drop of 44% quarter-over-quarter;Revenue from professional visualization during the reporting period was $496 million, a year-over-year decrease of 4% and a quarter-over-quarter drop of 20%; automotive business contributed $220 million in revenue, an increase of 45% year-over-year and a surge of 59% quarter-over-quarter.
The main driver behind the significant year-over-year growth in data center revenue came from 'hyperscale' customers (large cloud providers); the reason gaming revenue underperformed expectations was primarily due to a decline in sales of gaming products centered on PC graphics cards. Regarding challenges in the gaming business, NVIDIA stated it will work with retailers to adjust pricing...
The earnings report showed that second-quarter revenue was $6.7 billion, up 3% year-over-year but down 19% quarter-over-quarter, generally in line with analyst expectations. Diluted earnings per share under GAAP were $0.26, a decrease of 72% from the same period last year and a decline of 59% from the previous quarter; adjusted earnings per share were $0.51, a decrease of 51% from the same period last year and a drop of 63% from the previous quarter, close to the market expectation of $0.50.
Breaking it down, NVIDIA’s data center revenue in the second quarter was $3.81 billion, an increase of 61% year-over-year and 1% quarter-over-quarter; gaming revenue was $2.04 billion, a decrease of 33% year-over-year and a drop of 44% quarter-over-quarter;Revenue from professional visualization during the reporting period was $496 million, a year-over-year decrease of 4% and a quarter-over-quarter drop of 20%; automotive business contributed $220 million in revenue, an increase of 45% year-over-year and a surge of 59% quarter-over-quarter.
The main driver behind the significant year-over-year growth in data center revenue came from 'hyperscale' customers (large cloud providers); the reason gaming revenue underperformed expectations was primarily due to a decline in sales of gaming products centered on PC graphics cards. Regarding challenges in the gaming business, NVIDIA stated it will work with retailers to adjust pricing...
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